Self-taught software builder from Ukraine with 15+ years of hands-on experience. I ship complete products solo — from AI platforms and streaming infrastructure to 3D browser games with online multiplayer, media-center plugins, and desktop automation tools. Deeply invested in AI-augmented development: I design, orchestrate, and verify large codebases using agentic workflows (Claude Code), with spec-driven refactoring and automated testing as the backbone.
| Project | What it is | Stack |
|---|---|---|
| LexAI | Ukrainian legal-AI MVP: grounded case analysis via Gemini, hybrid court-decision search, reviewed document templates, deterministic legal calculators, Stripe billing | Next.js, TypeScript, Gemini |
| EDRSR-AI | AI research tool over Ukraine's court register (ЄДРСР): async Gemini analysis pipeline with queue/workers/WebSocket delivery, Chrome MV3 extension, React portal, admin dashboard | Node/Express, PostgreSQL/Supabase, React |
| FastTravel | Travel-deals aggregator that flags anomalously cheap hotel dates, Telegram alerts, full observability | FastAPI, Next.js 15, PostGIS, Prometheus/Grafana, Terraform (OCI) |
| Prom Content Assistant | Gemini-powered product-content generation and batch publishing for the Prom.ua marketplace | FastAPI, React |
| YouTube RAG Bot | Telegram RAG bot: FAISS + Gemini embeddings, hybrid vector/keyword retrieval, automated daily knowledge-base updates | Python, FAISS, Gemini |
| Project | What it is | Stack |
|---|---|---|
| Zombie World Rescue — play | 3D browser action game: 12-country campaign, ~17 solo modes, 2–4 player online co-op, PWA with versioned service-worker cache, mobile touch controls, 3 languages | Three.js, JavaScript, PWA |
| RoboLab Arena — play | 3D arena game: 12 levels, enemy AI (drones, turrets, shield bots), upgrades, 1st/3rd-person camera | TypeScript, Three.js, Vite, Vitest |
| MineMind | Mobile quiz app: solo + private live multiplayer rooms, uk/en/ru localization, 360-question validated bank | Expo/React Native, TypeScript, Supabase |
| World of Claudecraft Bot | Autonomous MMO game bot speaking the real client wire protocol (REST auth → WebSocket): quests, grinding, healing/buffing other players, 5-bot fleet mode, real-time web dashboard | Node.js, WebSocket |
| Project | What it is | Stack |
|---|---|---|
| YouTube Streaming Platform | Self-hosted multi-tenant 24/7 YouTube RTMP streaming: FFmpeg stream-copy (no transcoding), tusd resumable uploads, per-user quotas, admin panel, Prometheus metrics | FastAPI, Next.js, PostgreSQL, Supabase |
| TorBox Lampa Plugin | Production plugin integrating the TorBox.app cloud-torrent API into the Lampa media center. Full TV-remote navigation, unit + Playwright e2e tests, 50+ documented releases | JavaScript, Playwright, REST API |
| FunPay Key Checker | Desktop GUI for marketplace sales analytics with rate-limit protection and automated .exe builds via GitHub Actions | Python, CustomTkinter, CI/CD |
- AI-first engineering — agentic coding with Claude Code and OpenAI Codex: spec-driven development, structured refactoring, verification loops
- Ship-it mindset — the games and plugins above are live and usable today; the AI platforms are complete, working MVPs built end-to-end
- Testing discipline — unit tests, e2e smoke tests (Playwright, Vitest), release checklists
LinkedIn · Open to remote roles in AI-augmented development, automation, and tooling



